NYDL New Captain/Player Guide
The home team is responsible for supplying the scorekeeper. The scorekeeper must be a member of a NYDL team or a league official.
1: Do not talk while keeping score
2: Do not move about while keeping score, remain still
3: Do not look at the shooter, face the board
4: Do not call out a score, of one dart or all three, unless asked by the shooter
5: Do not tell a shooter what to shoot or what combination to shoot for an out
6: Do not change a score unless it is brought to the attention of both shooters (teams)
7: Do not change a player’s score if that player (or their teammate) has shot again and a second score written down. An error in a shooter's score stands unless it is corrected before they (or their teammate) shoots again
8: Do not lean out to see where a dart is. Do not follow the darts with body or head movements
9: Do not show any sign of disgust, excitement or favoritism while at the scoreboard
10: Do not change the side of the scoreboard for a player’s (team’s) score in a multi-leg match; if a players’ score is kept on the left side of the scoreboard for the first leg, it should continue to be kept on the left for additional legs
Recording All-star points
The following throws are considered 'all-star points' in the C Division (each division has different minimum levels for all-stars, for other divisions, see NYDL Rules)
Double-on (in 501 doubles only): 90+
Write points as hit. If 100+ you can write either the number hit or as follows: 124 Hit... 124 or 2T4
High-out finish, write the points hit followed by '-f' for example, ' 124-f '
High-on start, write the points hit followed by '-s' for example, ' 124-s '
If a player busts his score, the score for that turn does not count towards the game and it does not count towards all star points. (For example, with 80 remaining a player hits a double 20 and a triple 20 – no all star points are scored because the total of 100 points busted the score and the turn does not count.)
Rounds (any scoring hit counts as 1): 5+
Write R and the # of hits: For example R6 for 6 hits
Corks (each bull hit counts as 1): 3+
Write C and the # of hits: For example C4 for 4 hits
Rounds or corks only count if they are included in the scoring.
For example, if an opponent has 16's closed, and the player already has two 16's then throws a triple 16, it only counts as one 16 hit.
Similarly, a double bull that is hit when a single bull would end the game only counts as one.